M:tG card similarity search
G · Instant
Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Bewilder | 2U | Instant | Target creature gets -3/-0 until end of turn. Draw a card. |
| Fleeting Distraction | U | Instant | Target creature gets -1/-0 until end of turn. Draw a card. |
| Shocking Grasp | 1U | Instant | Target creature gets -2/-0 until end of turn. Draw a card. |
| Chimeric Staff | 4 | Artifact | {X}: Chimeric Staff becomes an X/X Construct artifact creature until end of turn. |
| Dead Before Sunrise | 3R | Instant | Until end of turn, outlaw creatures you control get +1/+0 and gain "{T}: This creature deals damage equal to its power to target creature." (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) |
| Defensive Maneuvers | 3W | Instant | Creatures of the creature type of your choice get +0/+4 until end of turn. |
| Tribal Unity | X2G | Instant | Creatures of the creature type of your choice get +X/+X until end of turn. |
| Irradiate | 3B | Instant | Target creature gets -1/-1 until end of turn for each artifact you control. |
| Vhati il-Dal | 2BG | Legendary Creature — Human Warrior | {T}: Until end of turn, target creature has base power 1 or base toughness 1. 3/3 |
| Nalia de'Arnise | 1WB | Legendary Creature — Human Rogue | You may look at the top card of your library any time. You may cast Cleric, Rogue, Warrior, and Wizard spells from the top of your library. At the beginning of combat on your turn, if you have a full party, put a +1/+1 counter on each creature you control and those creatures gain deathtouch until end of turn. 3/3 |