Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Witness of Tomorrows

4U · Enchantment Creature — Sphinx

Flying {3}{U}: Scry 1. 3/4

Similar cards

Color identity:
NameManaTypeText
Tabaxi Toucaneers 4WCreature — Cat Ranger Flying Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) 3/2
Aven Tactician 4WCreature — Bird Soldier Flying When Aven Tactician enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) 2/3
Star Whale 6UUCreature — Alien Whale Flying, vigilance Other creatures you control have ward {2}. Suspend 6—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 8/8
Gibbering Kami 3BCreature — Spirit Flying Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.) 2/2
Hundred-Talon Kami 4WCreature — Spirit Flying Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.) 2/3
Kami of Lunacy 4BBCreature — Spirit Flying Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.) 4/1
Angel of the God-Pharaoh 4WWCreature — Angel Flying Cycling {2} ({2}, Discard this card: Draw a card.) 4/4
Supreme Exemplar 6UCreature — Elemental Flying Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.) 10/10
Sphinx of Foresight 2UUCreature — Sphinx You may reveal this card from your opening hand. If you do, scry 3 at the beginning of your first upkeep. Flying At the beginning of your upkeep, scry 1. 4/4
Sage's Row Savant 1UCreature — Vedalken Wizard When Sage's Row Savant enters the battlefield, scry 2. 2/1
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