M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Scouring Sands | 1R | Sorcery | Scouring Sands deals 1 damage to each creature your opponents control. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
Barrier of Bones | B | Creature — Skeleton Wall | Defender When Barrier of Bones enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) 0/3 |
Garrison Griffin | 2W | Creature — Griffin | Flying Whenever Garrison Griffin attacks, target Knight you control gains flying until end of turn. 2/2 |
Zenith Seeker | 3U | Creature — Bird Wizard | Flying Whenever you cycle or discard a card, target creature gains flying until end of turn. 2/2 |
Wake of Vultures | 3B | Creature — Bird | Flying {1}{B}, Sacrifice a creature: Regenerate Wake of Vultures. 3/1 |
Siren Lookout | 2U | Creature — Siren Pirate | Flying When Siren Lookout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/2 |
Sol Talisman | Artifact | Suspend 3—{1} (Rather than cast this card from your hand, pay {1} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) {T}: Add {C}{C}. | |
Castle Vantress | Land | Castle Vantress enters the battlefield tapped unless you control an Island. {T}: Add {U}. {2}{U}{U}, {T}: Scry 2. | |
Nightwind Glider | 2W | Creature — Human Rebel | Flying, protection from black 2/1 |
Storm Front | G | Enchantment | {G}{G}: Tap target creature with flying. |