Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Witness the Future

2U · Sorcery

Target player shuffles up to four target cards from their graveyard into their library. You look at the top four cards of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order.

Similar cards

Color identity:
NameManaTypeText
Venture Deeper USorcery — Adventure Target player mills four cards. (Then exile this card. You may cast the creature later from exile.)
Mishra, Artificer Prodigy 1UBRLegendary Creature — Human Artificer Whenever you cast an artifact spell, you may search your graveyard, hand, and/or library for a card with the same name as that spell and put it onto the battlefield. If you search your library this way, shuffle. 4/4
Tempered in Solitude 1REnchantment Whenever a creature you control attacks alone, exile the top card of your library. You may play that card this turn.
Mastermind's Acquisition 2BBSorcery Choose one — • Search your library for a card, put it into your hand, then shuffle. • Put a card you own from outside the game into your hand.
Tower Winder 1GCreature — Snake Reach, deathtouch When Tower Winder enters the battlefield, search your library and/or graveyard for a card named Command Tower, reveal it, and put it into your hand. If you search your library this way, shuffle. 1/1
Verdant Crescendo 3GSorcery Search your library for a basic land card and put it onto the battlefield tapped. Search your library and graveyard for a card named Nissa, Nature's Artisan, reveal it, put it into your hand, then shuffle.
Kyren Archive 3Artifact At the beginning of your upkeep, you may exile the top card of your library face down. {5}, Discard your hand, Sacrifice Kyren Archive: Put all cards exiled with Kyren Archive into their owner's hand.
Grim Tutor 1BBSorcery Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.
A-You Come to a River 2USorcery Choose one — • Fight the Current — The owner of target nonland permanent puts it on the top or bottom of their library. • Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn.
Memory Sluice U/BSorcery Target player mills four cards. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Page 147