Card Codex

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17 May 2024: Card library updated.

Wizard Class

U · Enchantment — Class

(Gain the next level as a sorcery to add its ability.) You have no maximum hand size. {2}{U}: Level 2 When this Class becomes level 2, draw two cards. {4}{U}: Level 3 Whenever you draw a card, put a +1/+1 counter on target creature you control.

Similar cards

Color identity:
NameManaTypeText
Ral, Caller of Storms 4URLegendary Planeswalker — Ral [+1]: Draw a card. [−2]: Ral, Caller of Storms deals 3 damage divided as you choose among one, two, or three targets. [−7]: Draw seven cards. Ral, Caller of Storms deals 7 damage to each creature your opponents control. Loyalty 4
Moonring Mirror 5Artifact Whenever you draw a card, exile the top card of your library face down. At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Moonring Mirror into your hand.
Sawtooth Thresher 6Artifact Creature — Construct Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) Remove two +1/+1 counters from Sawtooth Thresher: Sawtooth Thresher gets +4/+4 until end of turn. 1/1
Case of the Gateway Express 1WEnchantment — Case When this Case enters the battlefield, choose target creature you don't control. Each creature you control deals 1 damage to that creature. To solve — Three or more creatures attacked this turn. (If unsolved, solve at the beginning of your end step.) Solved — Creatures you control get +1/+0.
Ashen Reaper Creature — Zombie Elemental Menace At the beginning of your end step, put a +1/+1 counter on Ashen Reaper if a permanent was put into a graveyard from the battlefield this turn. 2/1
Gix's Command 3BBSorcery Choose two — • Put two +1/+1 counters on up to one creature. It gains lifelink until end of turn. • Destroy each creature with power 2 or less. • Return up to two creature cards from your graveyard to your hand. • Each opponent sacrifices a creature with the highest power among creatures they control.
Quest for Renewal 1GEnchantment Whenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal. As long as there are four or more quest counters on Quest for Renewal, untap all creatures you control during each other player's untap step.
Archive Dragon 4UUCreature — Dragon Wizard Flying Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When Archive Dragon enters the battlefield, scry 2. 4/6
Hateful Eidolon BEnchantment Creature — Spirit Lifelink Whenever an enchanted creature dies, draw a card for each Aura you controlled that was attached to it. 1/2
Consumptive Goo BBCreature — Ooze {2}{B}{B}: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on Consumptive Goo. 1/1
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