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17 May 2024: Card library updated.

Wizard from Beyond

WUBRG · Legendary Enchantment — Background

Create a Character (Any nonlegendary creature can choose this as its Background. It becomes legendary and can be your commander.) Commander creatures you own are Clerics, Rogues, Warriors, and Wizards in addition to their other types. As long as you have a full party, if an ability of a creature you control triggers, that ability triggers an additional time.

Similar cards

Color identity:
NameManaTypeText
Goblin Bird-Grabber 1RCreature — Goblin {R}: Goblin Bird-Grabber gains flying until end of turn. Activate only if you control a creature with flying. 2/1
Act of Heroism 1WInstant Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.
Heliod, God of the Sun 3WLegendary Enchantment Creature — God Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) Other creatures you control have vigilance. {2}{W}{W}: Create a 2/1 white Cleric enchantment creature token. 5/6
Proud Mentor 2WCreature — Human Warrior Partner with Impetuous Protege (When this creature enters the battlefield, target player may put Impetuous Protege into their hand from their library, then shuffle.) {W}, {T}: Tap target creature. 1/1
A-Graveyard Shift 4BSorcery This spell has flash as long as there are five or more mana values among cards in your graveyard. Return target creature card from your graveyard to the battlefield with an additional +1/+1 counter on it.
Snapcaster Mage 1UCreature — Human Wizard Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) 2/1
Vault of the Archangel Land {T}: Add {C}. {2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn.
Stangg 4RGLegendary Creature — Human Warrior When Stangg enters the battlefield, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. Exile that token when Stangg leaves the battlefield. Sacrifice Stangg when that token leaves the battlefield. 3/4
Murkfiend Liege 2G/UG/UG/UCreature — Horror Other green creatures you control get +1/+1. Other blue creatures you control get +1/+1. Untap all green and/or blue creatures you control during each other player's untap step. 4/4
Always Watching 1WWEnchantment Nontoken creatures you control get +1/+1 and have vigilance.
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