M:tG card similarity search
RW · Creature — Human Soldier
Battalion — Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn. 3/2
Name | Mana | Type | Text |
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Voracious Cobra | 2RG | Creature — Snake | First strike Whenever Voracious Cobra deals combat damage to a creature, destroy that creature. 2/2 |
Disciplined Duelist | GWU | Creature — Human Citizen | Double strike Disciplined Duelist enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) 2/1 |
Looming Spires | Land | Looming Spires enters the battlefield tapped. When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn. {T}: Add {R}. | |
Tivadar of Thorn | 1WW | Legendary Creature — Human Knight | First strike, protection from red When Tivadar of Thorn enters the battlefield, destroy target Goblin. 2/2 |
Attended Knight | 2W | Creature — Human Knight | First strike When Attended Knight enters the battlefield, create a 1/1 white Soldier creature token. 2/2 |
Imperial Blademaster | 1RW | Creature — Human Samurai | Double strike Whenever a Samurai or Warrior you control attacks alone, draft a card from Imperial Blademaster's spellbook. 2/3 |
Aspect of Manticore | 2R | Enchantment — Aura | Flash Enchant creature When Aspect of Manticore enters the battlefield, enchanted creature gains first strike until end of turn. Enchanted creature gets +2/+0. |
Military Discipline | W | Enchantment — Aura | Flash Enchant creature When Military Discipline enters the battlefield, enchanted creature gains first strike until end of turn. Enchanted creature gets +1/+0. |
Monoxa, Midway Manager | 2BR | Legendary Creature — Vampire Employee | Whenever you roll a 3 or higher, Monoxa, Midway Manager gains first strike until end of turn. If the roll was 4 or higher, it gains menace until end of turn. If the roll was 5 or higher, it gains lifelink until end of turn. {6}: Roll a six-sided die. 3/3 |
Blood Mist | 3R | Enchantment | At the beginning of combat on your turn, target creature you control gains double strike until end of turn. |