M:tG card similarity search
W · Instant
Radiance — Target creature and each other creature that shares a color with it get +1/+1 until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Essence Infusion | 1B | Sorcery | Put two +1/+1 counters on target creature. It gains lifelink until end of turn. |
Imaryll, Elfhame Elite | 2GG | Legendary Creature — Elf Warrior | Whenever Imaryll, Elfhame Elite attacks, it gets +X/+X until end of turn, where X is the number of other Elves you control. You may have Imaryll assign its combat damage as though it weren't blocked. 3/3 |
Lifted by Clouds | 2U | Instant — Arcane | Target creature gains flying until end of turn. Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) |
Draconic Destiny | 1RR | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has flying, haste, and "{1}: This creature gets +1/+0 until end of turn." It's a Dragon in addition to its other types. When enchanted creature dies, return Draconic Destiny to its owner's hand. |
Inspiring Bard | 3G | Creature — Elf Bard | When Inspiring Bard enters the battlefield, choose one — • Bardic Inspiration — Target creature gets +2/+2 until end of turn. • Song of Rest — You gain 3 life. 3/3 |
Mirage Mesa | Land — Desert | Mirage Mesa enters the battlefield tapped. As it enters, choose a color. {T}: Add one mana of the chosen color. | |
Benalish Marshal | WWW | Creature — Human Knight | Other creatures you control get +1/+1. 3/3 |
Bloodhaze Wolverine | 1R | Creature — Wolverine | Whenever you draw your second card each turn, Bloodhaze Wolverine gets +1/+1 and gains first strike until end of turn. 2/1 |
Gold Rush | 1G | Instant | Create a Treasure token. Until end of turn, up to one target creature gets +2/+2 for each Treasure you control. |
Bloom Tender | 1G | Creature — Elf Druid | {T}: For each color among permanents you control, add one mana of that color. 1/1 |