M:tG card similarity search
1GG · Creature — Wolf Warrior
Flash (You may cast this spell any time you could cast an instant.) {1}{G}: Regenerate Wolfir Avenger. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Wing Snare | 2G | Sorcery | Destroy target creature with flying. |
Yukora, the Prisoner | 2BB | Legendary Creature — Demon Spirit | When Yukora, the Prisoner leaves the battlefield, sacrifice all non-Ogre creatures you control. 5/5 |
Saber Ants | 3G | Creature — Insect | Whenever Saber Ants is dealt damage, you may create that many 1/1 green Insect creature tokens. 2/3 |
Acolyte Hybrid | 2R | Creature — Tyranid Human | Heavy Rock Cutter — Whenever Acolyte Hybrid attacks, destroy up to one target artifact. If an artifact is destroyed this way, its controller draws a card. 2/2 |
Debt of Loyalty | 1WW | Instant | Regenerate target creature. You gain control of that creature if it regenerates this way. |
Kemba, Kha Enduring | 1W | Legendary Creature — Cat Cleric | Whenever Kemba, Kha Enduring or another Cat enters the battlefield under your control, attach up to one target Equipment you control to that creature. Equipped creatures you control get +1/+1. {3}{W}{W}: Create a 2/2 white Cat creature token. 2/2 |
Guardian Beast | 3B | Creature — Beast | As long as Guardian Beast is untapped, noncreature artifacts you control can't be enchanted, they have indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts. 2/4 |
Skyclave Aerialist | 1U | Creature — Merfolk Scout | Flying {4}{G/P}: Transform Skyclave Aerialist. Activate only as a sorcery. ({G/P} can be paid with either {G} or 2 life.) 2/1 |
Hinterland Scourge | Creature — Werewolf | Hinterland Scourge must be blocked if able. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge. 3/2 | |
Indebted Samurai | 3W | Creature — Human Samurai | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever a Samurai you control dies, you may put a +1/+1 counter on Indebted Samurai. 2/3 |