M:tG card similarity search
5G · Creature — Human Werewolf
This spell costs {2} less to cast if you control a Wolf or Werewolf. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 5/4
Name | Mana | Type | Text |
---|---|---|---|
Paragon of Eternal Wilds | 3G | Creature — Human Druid | Other green creatures you control get +1/+1. {G}, {T}: Another target green creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) 2/2 |
Village Elder | G | Creature — Human Druid | {G}, {T}, Sacrifice a Forest: Regenerate target creature. 1/1 |
Decree of Silence | 6UU | Enchantment | Whenever an opponent casts a spell, counter that spell and put a depletion counter on Decree of Silence. If there are three or more depletion counters on Decree of Silence, sacrifice it. Cycling {4}{U}{U} ({4}{U}{U}, Discard this card: Draw a card.) When you cycle Decree of Silence, you may counter target spell. |
Savage Order | 2GG | Sorcery | As an additional cost to cast this spell, sacrifice a creature with power 4 or greater. Search your library for a Dinosaur creature card, put it onto the battlefield, then shuffle. It gains indestructible until your next turn. |
Technomancer | 5BB | Artifact Creature — Necron Wizard | When Technomancer enters the battlefield, mill three cards, then return any number of artifact creature cards with total mana value 6 or less from your graveyard to the battlefield. 5/1 |
Meddle | 1U | Instant | If target spell has only one target and that target is a creature, change that spell's target to another creature. |
Horizon Seed | 4W | Creature — Spirit | Whenever you cast a Spirit or Arcane spell, regenerate target creature. 2/1 |
Stalwart Valkyrie | 3W | Creature — Angel Warrior | You may pay {1}{W} and exile a creature card from your graveyard rather than pay this spell's mana cost. Flying 3/2 |
Ixalli's Lorekeeper | G | Creature — Human Druid | {T}: Add one mana of any color. Spend this mana only to cast a Dinosaur spell or activate an ability of a Dinosaur source. 1/1 |
Mystical Tether | 2W | Enchantment | You may cast Mystical Tether as though it had flash if you pay {2} more to cast it. When Mystical Tether enters the battlefield, exile target artifact or creature an opponent controls until Mystical Tether leaves the battlefield. |