Card Codex

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17 May 2024: Card library updated.

Wolverine Pack

2GG · Creature — Wolverine

Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) 2/4

Similar cards

Color identity:
NameManaTypeText
Pyromania 2REnchantment {1}{R}, Discard a card at random: Pyromania deals 1 damage to any target. {1}{R}, Sacrifice Pyromania: It deals 1 damage to any target.
Centaur Archer 1RGCreature — Centaur Archer {T}: Centaur Archer deals 1 damage to target creature with flying. 3/2
Ashes to Ashes 1BBSorcery Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.
Radiant's Judgment 2WInstant Destroy target creature with power 4 or greater. Cycling {2} ({2}, Discard this card: Draw a card.)
Spatial Binding UBEnchantment Pay 1 life: Until your next upkeep, target permanent can't phase out.
Intimidation Campaign 1UBEnchantment When Intimidation Campaign enters the battlefield, each opponent loses 1 life, you gain 1 life, and you draw a card. Whenever you commit a crime, you may return Intimidation Campaign to its owner's hand. (It returns only from the battlefield. Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Experimental Pilot UCreature — Human Pilot Ward {2} {U}, Discard two cards: Draft a card from Experimental Pilot's spellbook. Experimental Pilot crews Vehicles as though its power were 2 greater. 1/2
A-Unholy Heat RInstant Unholy Heat deals 2 damage to target creature or planeswalker. Delirium — Unholy Heat deals 4 damage instead if there are four or more card types among cards in your graveyard.
Juju Bubble 1Artifact Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When you play a card, sacrifice Juju Bubble. {2}: You gain 1 life.
Guardian of New Benalia 1WCreature — Human Soldier Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) Whenever Guardian of New Benalia enlists a creature, scry 2. Discard a card: Guardian of New Benalia gains indestructible until end of turn. Tap it. 2/2
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