M:tG card similarity search
3U · Creature — Incarnation
Flying As long as Wonder is in your graveyard and you control an Island, creatures you control have flying. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Mystic Crusader | 1WW | Creature — Human Nomad Mystic | Protection from black and from red Threshold — As long as seven or more cards are in your graveyard, Mystic Crusader gets +1/+1 and has flying. 2/1 |
Malicious Invader | Creature — Vampire | Flying Malicious Invader gets +2/+0 as long as an opponent controls a Human. 3/3 | |
Auriok Windwalker | 3W | Creature — Human Wizard | Flying {T}: Attach target Equipment you control to target creature you control. 2/3 |
Feaster of Fools | 4BB | Creature — Demon | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) 3/3 |
Dragonlord Silumgar | 4UB | Legendary Creature — Elder Dragon | Flying, deathtouch When Dragonlord Silumgar enters the battlefield, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar. 3/5 |
Leering Gargoyle | 1WU | Creature — Gargoyle | Flying {T}: Leering Gargoyle gets -2/+2 and loses flying until end of turn. 2/2 |
Aeromunculus | 1GU | Creature — Homunculus Mutant | Flying {2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) 2/3 |
Dromoka, the Eternal | 3GW | Legendary Creature — Dragon | Flying Whenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) 5/5 |
Jetfire, Air Guardian | Legendary Artifact — Vehicle | Living metal (As long as it's your turn, this Vehicle is also a creature.) Flying {U}{U}{U}: Convert Jetfire, then adapt 3. (If it has no +1/+1 counters on it, put three +1/+1 counters on it.) 3/4 | |
Serra's Guardian | 4WW | Creature — Angel | Flying (This creature can't be blocked except by creatures with flying or reach.) Vigilance (Attacking doesn't cause this creature to tap.) Other creatures you control have vigilance. 5/5 |