M:tG card similarity search
· Land
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G}.
Name | Mana | Type | Text |
---|---|---|---|
Network Disruptor | U | Artifact Creature — Moonfolk Rogue | Flying When Network Disruptor enters the battlefield, tap target permanent. 1/1 |
Hall of the Bandit Lord | Legendary Land | Hall of the Bandit Lord enters the battlefield tapped. {T}, Pay 3 life: Add {C}. If that mana is spent on a creature spell, it gains haste. | |
Madblind Mountain | Land — Mountain | ({T}: Add {R}.) Madblind Mountain enters the battlefield tapped. {R}, {T}: Shuffle your library. Activate only if you control two or more red permanents. | |
Rift | Legendary Land | Before drawing your hand, you may start the game with Rift in your opening hand. If you do, draw one fewer card. (Mulligans continue as normal.) Rift enters the battlefield tapped. {T}: Add {C}. | |
Vesuva | Land | You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield. | |
Gulf Squid | 3U | Creature — Squid Beast | When Gulf Squid enters the battlefield, tap all lands target player controls. 2/2 |
City of Ass | Land | City of Ass enters the battlefield tapped. {T}: Add one and one-half mana of any one color. | |
Flamekin Village | Land | As Flamekin Village enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters the battlefield tapped. {T}: Add {R}. {R}, {T}: Target creature gains haste until end of turn. | |
Radiant Restraints | Enchantment — Aura Curse | Enchant player Creatures enchanted player controls enter the battlefield tapped. | |
Memorial to Folly | Land | Memorial to Folly enters the battlefield tapped. {T}: Add {B}. {2}{B}, {T}, Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand. |