Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Woodland Investigation

G · Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle. It perpetually becomes a Clue artifact in addition to its other types and gains "{2}, Sacrifice this permanent: Draw a card."

Similar cards

Color identity:
NameManaTypeText
Wiretapping 4UEnchantment Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) Whenever you draw your first card during each of your draw steps, draw a card. Then if you have nine or more cards in hand, you may play the exiled card without paying its mana cost.
Consuming Blob 3GGCreature — Ooze Consuming Blob's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1. At the beginning of your end step, create a green Ooze creature token with "This creature's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1." */*+1
Viconia, Disciple of Violence 1BRLegendary Creature — Elf Cleric When this creature specializes, conjure a duplicate of target creature card exiled with this creature into your hand. The duplicate perpetually gets +1/+0 and gains haste and "You may spend mana as though it were mana of any color to cast this spell." {1}: Exile target card from a graveyard. 3/4
Ghost Ark 4Artifact — Vehicle Flying Repair Barge — Whenever Ghost Ark becomes crewed, each artifact creature card in your graveyard gains unearth {3} until end of turn. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 3/3
Strange Augmentation BEnchantment — Aura Enchant creature Enchanted creature gets +1/+1. Delirium — Enchanted creature gets an additional +2/+2 as long as there are four or more card types among cards in your graveyard.
Words of Wind 2UEnchantment {1}: The next time you would draw a card this turn, each player returns a permanent they control to its owner's hand instead.
Gutmorn, Pactbound Servant 2BLegendary Creature — Demon Flying, deathtouch When Gutmorn, Pactbound Servant enters the battlefield, each player discards a nonland card. Whenever a player discards a card during your turn, they choose another player. That player conjures a duplicate of that card into their hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." 1/3
Culling the Weak BInstant As an additional cost to cast this spell, sacrifice a creature. Add {B}{B}{B}{B}.
Infernal Plunge RSorcery As an additional cost to cast this spell, sacrifice a creature. Add {R}{R}{R}.
Staunch Crewmate 1UCreature — Human Pirate When Staunch Crewmate enters the battlefield, look at the top four cards of your library. You may reveal an artifact or Pirate card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 2/1
Page 365