M:tG card similarity search
G · Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. It perpetually becomes a Clue artifact in addition to its other types and gains "{2}, Sacrifice this permanent: Draw a card."
Name | Mana | Type | Text |
---|---|---|---|
Favored Enemy | G | Enchantment | As Favored Enemy enters the battlefield, note the most prevalent creature type in an opponent's library. When Favored Enemy enters the battlefield, target creature you control fights up to one target creature you don't control. Whenever a creature an opponent controls of the noted type dies, put a +1/+1 counter on target creature you control. |
Basic Conjuration | 1GG | Sorcery — Lesson | Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. You gain 3 life. |
Revealing Eye | Creature — Eye Horror | Menace When this creature transforms into Revealing Eye, target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card, then draws a card. 3/4 | |
Topdeck the Halls | 3RW | Enchantment | Decorated cards in your hand have miracle {S}. (Decorated cards include premiums, promos, and cards with alternate frames or art.) At the beginning of your upkeep, if you control twelve or more decorated permanents, you win the game. |
Bounty of Skemfar | 2G | Sorcery | Reveal the top six cards of your library. You may put a land card from among them onto the battlefield tapped and an Elf card from among them into your hand. Put the rest on the bottom of your library in a random order. |
Ugin's Construct | 4 | Artifact Creature — Construct | When Ugin's Construct enters the battlefield, sacrifice a permanent that's one or more colors. 4/5 |
Nylea, Keen-Eyed | 3G | Legendary Enchantment Creature — God | Indestructible As long as your devotion to green is less than five, Nylea isn't a creature. Creature spells you cast cost {1} less to cast. {2}{G}: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, you may put it into your graveyard. 5/6 |
Argothian Wurm | 3G | Creature — Wurm | Trample When Argothian Wurm enters the battlefield, any player may sacrifice a land. If a player does, put Argothian Wurm on top of its owner's library. 6/6 |
Teachings of the Archaics | 2U | Sorcery — Lesson | If an opponent has more cards in hand than you, draw two cards. Draw three cards instead if an opponent has at least four more cards in hand than you. |
Sparkshaper Visionary | 2U | Creature — Human Wizard | At the beginning of combat on your turn, choose any number of target planeswalkers you control. Until end of turn, they become 3/3 blue Bird creatures with flying, hexproof, and "Whenever this creature deals combat damage to a player, scry 1." (They're no longer planeswalkers. Loyalty abilities can still be activated.) 0/5 |