M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Fallaji Antiquarian | 3R | Creature — Human Artificer | Haste When Fallaji Antiquarian enters the battlefield, conjure a duplicate of another target nontoken creature or artifact you control into your graveyard. The duplicate perpetually gains unearth {1}{R}. 3/3 |
Soul Shepherd | 1W | Creature — Human Cleric | {W}, Exile a creature card from your graveyard: You gain 1 life. 2/1 |
Crossbow Infantry | 1W | Creature — Human Soldier Archer | {T}: Crossbow Infantry deals 1 damage to target attacking or blocking creature. 1/1 |
D'Avenant Archer | 2W | Creature — Human Soldier Archer | {T}: D'Avenant Archer deals 1 damage to target attacking or blocking creature. 1/2 |
Elite Archers | 5W | Creature — Human Soldier Archer | {T}: Elite Archers deals 3 damage to target attacking or blocking creature. 3/3 |
Mystic Visionary | 1W | Creature — Human Nomad Mystic | Threshold — Mystic Visionary has flying as long as seven or more cards are in your graveyard. 2/1 |
Subversive Acolyte | 1B | Creature — Human | {2}, Pay 2 life: Choose one. Activate only once. • Subversive Acolyte becomes a Human Cleric. It gets +1/+1 and gains lifelink. • Subversive Acolyte becomes a Phyrexian. It gets +3/+2 and gains trample and "Whenever this creature is dealt damage, sacrifice that many permanents." 2/3 |
Harmonic Prodigy | 1R | Creature — Human Wizard | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) If an ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time. 1/3 |
Brutal Cathar | 2W | Creature — Human Soldier Werewolf | When this creature enters the battlefield or transforms into Brutal Cathar, exile target creature an opponent controls until this creature leaves the battlefield. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/2 |
Separatist Voidmage | 3U | Creature — Human Wizard | When Separatist Voidmage enters the battlefield, you may return target creature to its owner's hand. 2/2 |