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17 May 2024: Card library updated.

Woodlurker Mimic

1B/G · Creature — Shapeshifter

Whenever you cast a spell that's both black and green, Woodlurker Mimic has base power and toughness 4/5 until end of turn and gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) 2/1

Similar cards

Color identity:
NameManaTypeText
Faerie Fencing XBInstant Target creature gets -X/-X until end of turn. That creature gets an additional -3/-3 until end of turn if you controlled a Faerie as you cast this spell.
Might of the Old Ways 1GInstant Target creature gets +2/+2 until end of turn. Coven — Then if you control three or more creatures with different powers, draw a card.
Veil of Birds UEnchantment When an opponent casts a spell, if Veil of Birds is an enchantment, Veil of Birds becomes a 1/1 Bird creature with flying.
Hoisted Hireling 2BCreature — Zombie Hoisted Hireling has flying as long as it's being held above the battlefield. 2/1
Call for Blood 4BInstant — Arcane As an additional cost to cast this spell, sacrifice a creature. Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power.
Victory 2WSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature gains double strike until end of turn.
Ichor Explosion 5BBSorcery As an additional cost to cast this spell, sacrifice a creature. All creatures get -X/-X until end of turn, where X is the sacrificed creature's power.
Flowstone Wall 2RCreature — Wall Defender (This creature can't attack.) {R}: Flowstone Wall gets +1/-1 until end of turn. 0/6
Coercive Recruiter 4RCreature — Orc Pirate Whenever Coercive Recruiter or another Pirate enters the battlefield under your control, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types. 4/3
Pack's Betrayal 2RSorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If you control a Wolf or Werewolf, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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