Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Woolly Mammoths

1GG · Creature — Elephant

Woolly Mammoths has trample as long as you control a snow land. 3/2

Similar cards

Color identity:
NameManaTypeText
Great Whale 5UUCreature — Whale When Great Whale enters the battlefield, untap up to seven lands. 5/5
Spawn of Rix Maadi 3BRCreature — Horror Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) 5/3
Towering Titan 4GGCreature — Giant Towering Titan enters the battlefield with X +1/+1 counters on it, where X is the total toughness of other creatures you control. Sacrifice a creature with defender: All creatures gain trample until end of turn. 0/0
Lumbering Satyr 2GGCreature — Satyr Beast All creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.) 5/4
Wildsize 2GInstant Target creature gets +2/+2 and gains trample until end of turn. Draw a card.
Granitic Titan 4RRCreature — Elemental Menace Cycling {2} ({2}, Discard this card: Draw a card.) 5/4
Grand Master of Flowers 2WWLegendary Planeswalker — Bahamut As long as Grand Master of Flowers has seven or more loyalty counters on him, he's a 7/7 Dragon God creature with flying and indestructible. [+1]: Target creature without first strike, double strike, or vigilance can't attack or block until your next turn. [+1]: Search your library and/or graveyard for a card named Monk of the Open Hand, reveal it, and put it into your hand. If you search your library this way, shuffle. Loyalty 3
Angelfire Ignition 1RWSorcery Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn. Flashback {2}{R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Tattermunge Witch 1R/GCreature — Goblin Shaman {R}{G}: Each blocked creature gets +1/+0 and gains trample until end of turn. 2/1
Take Flight 3UEnchantment — Aura Enchant creature Enchanted creature gets +1/+0 and has flying and "Whenever this creature attacks, draw a card."
Page 207