M:tG card similarity search
1GG · Creature — Spider
Reach (This creature can block creatures with flying.) Whenever Woolly Spider blocks a creature with flying, Woolly Spider gets +0/+2 until end of turn. 2/3
Name | Mana | Type | Text |
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Siege Elemental | 4RR | Creature — Elemental | Trample Untapped creatures can't block. Tapped creatures can block. 6/6 |
Stampede Rider | 2R | Creature — Satyr | Trample At the beginning of each combat, if you control a creature with power 4 or greater, Stampede Rider gets +1/+1 until end of turn. 2/3 |
Riding Red Hare | 2W | Sorcery | Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.) |
Deepwood Tantiv | 4G | Creature — Beast | Whenever Deepwood Tantiv becomes blocked, you gain 2 life. 2/4 |
Roving Keep | 7 | Artifact Creature — Wall | Defender {7}: Roving Keep gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn't have defender. 5/7 |
Wildwood Geist | 4G | Creature — Spirit | Wildwood Geist gets +2/+2 as long as it's your turn. 3/3 |
Veil of Assimilation | 1W | Artifact | Whenever Veil of Assimilation or another artifact enters the battlefield under your control, target creature you control gets +1/+1 and gains vigilance until end of turn. |
Thundercloud Elemental | 5UU | Creature — Elemental | Flying {3}{U}: Tap all creatures with toughness 2 or less. {3}{U}: All other creatures lose flying until end of turn. 3/4 |
Armor of Faith | W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1. {W}: Enchanted creature gets +0/+1 until end of turn. |
Holy Armor | W | Enchantment — Aura | Enchant creature Enchanted creature gets +0/+2. {W}: Enchanted creature gets +0/+1 until end of turn. |