M:tG card similarity search
1GG · Creature — Spider
Reach (This creature can block creatures with flying.) Whenever Woolly Spider blocks a creature with flying, Woolly Spider gets +0/+2 until end of turn. 2/3
Name | Mana | Type | Text |
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Shalai's Acolyte | 4W | Creature — Angel | Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) Flying If Shalai's Acolyte was kicked, it enters the battlefield with two +1/+1 counters on it. 3/4 |
Raging Battle Mouse | 1R | Creature — Mouse | The second spell you cast each turn costs {1} less to cast. Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+1 until end of turn. 2/1 |
Skarrg, the Rage Pits | Land | {T}: Add {C}. {R}{G}, {T}: Target creature gets +1/+1 and gains trample until end of turn. | |
Myr Galvanizer | 3 | Artifact Creature — Myr | Other Myr creatures you control get +1/+1. {1}, {T}: Untap each other Myr you control. 2/2 |
Sword of Kaldra | 4 | Legendary Artifact — Equipment | Equipped creature gets +5/+5. Whenever equipped creature deals damage to a creature, exile that creature. (Exile it only if it's still on the battlefield.) Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) |
Goblin Battle Jester | 3R | Creature — Goblin | Whenever you cast a red spell, target creature can't block this turn. 2/2 |
Guild Thief | 1U | Creature — Orc Rogue | Whenever Guild Thief deals combat damage to a player, put a +1/+1 counter on it. Cunning Action — {3}{U}: Guild Thief can't be blocked this turn. 1/1 |
Flight of Equenauts | 7W | Creature — Human Knight | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying 4/5 |
Thunderhead Squadron | 5U | Creature — Human Knight | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying 3/4 |
Searing Spear Askari | 2R | Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{R}: Searing Spear Askari gains menace until end of turn. (It can't be blocked except by two or more creatures.) 2/2 |