Card Codex

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17 May 2024: Card library updated.

Word of Command

BB · Instant

Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands that player controls and only if mana they produce is spent to activate other mana abilities of lands the player controls and/or to play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving.

Similar cards

Color identity:
NameManaTypeText
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Virtue of Strength 5GGEnchantment If you tap a basic land for mana, it produces three times as much of that mana instead.
Idris, Soul of the TARDIS 1URLegendary Creature — Human Incarnation Vanishing 3 Imprint — When Idris, Soul of the TARDIS enters the battlefield, exile another artifact you control until Idris leaves the battlefield. Idris has all activated and triggered abilities of the exiled card and gets +X/+X, where X is the exiled card's mana value. 3/3
Cease-Fire 2WInstant Target player can't cast creature spells this turn. Draw a card.
Hammers of Moradin 2WCreature — Dwarf Cleric Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Whenever Hammers of Moradin attacks, for each opponent, tap up to one target creature that player controls. 3/3
Anvil of Bogardan 2Artifact Players have no maximum hand size. At the beginning of each player's draw step, that player draws an additional card, then discards a card.
Ceaseless Searblades 3RCreature — Elemental Warrior Whenever you activate an ability of an Elemental, Ceaseless Searblades gets +1/+0 until end of turn. 2/4
Bond of Discipline 4WSorcery Tap all creatures your opponents control. Creatures you control gain lifelink until end of turn.
Fires of Mount Doom 2RLegendary Enchantment When Fires of Mount Doom enters the battlefield, it deals 2 damage to target creature an opponent controls. Destroy all Equipment attached to that creature. {2}{R}: Exile the top card of your library. You may play that card this turn. When you play a card this way, Fires of Mount Doom deals 2 damage to each player.
Barrin's Spite 2UBSorcery Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand.
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