Card Codex

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17 May 2024: Card library updated.

Words of War

2R · Enchantment

{1}: The next time you would draw a card this turn, Words of War deals 2 damage to any target instead.

Similar cards

Color identity:
NameManaTypeText
Heart of Yavimaya Land If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {G}. {T}: Target creature gets +1/+1 until end of turn.
Honden of Seeing Winds 4ULegendary Enchantment — Shrine At the beginning of your upkeep, draw a card for each Shrine you control.
Bonded Fetch 2UCreature — Homunculus Defender, haste {T}: Draw a card, then discard a card. 0/2
Tithebearer Giant 5BCreature — Giant Warrior When Tithebearer Giant enters the battlefield, you draw a card and you lose 1 life. 4/5
Mantle of Tides UArtifact — Equipment Equipped creature gets +1/+2. Whenever you draw your second card each turn, attach Mantle of Tides to target creature you control. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Grixis Battlemage 2BCreature — Human Wizard {U}, {T}: Draw a card, then discard a card. {R}, {T}: Target creature can't block this turn. 2/2
Psychic Membrane 2UCreature — Wall Defender (This creature can't attack.) Whenever Psychic Membrane blocks, you may draw a card. 0/3
Edgewall Innkeeper GCreature — Human Peasant Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.) 1/1
Stinging Cave Crawler 2BCreature — Insect Horror Deathtouch Descend 4 — Whenever Stinging Cave Crawler attacks, if there are four or more permanent cards in your graveyard, you draw a card and you lose 1 life. 1/3
Pyromancy 2RREnchantment {3}, Discard a card at random: Pyromancy deals damage to any target equal to the mana value of the discarded card.
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