M:tG card similarity search
2B · Enchantment
{1}: The next time you would draw a card this turn, each opponent discards a card instead.
Name | Mana | Type | Text |
---|---|---|---|
Dusk's Landing | B | Sorcery | Draw a card. If an opponent lost life this turn and you gained life this turn, seek two Vampire cards instead. |
Wit's End | 5BB | Sorcery | Target player discards their hand. |
Formation | 1W | Instant | Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Draw a card at the beginning of the next turn's upkeep. |
Faerie Mastermind | 1U | Creature — Faerie Rogue | Flash Flying Whenever an opponent draws their second card each turn, you draw a card. {3}{U}: Each player draws a card. 2/1 |
Encroach | B | Sorcery | Target player reveals their hand. You choose a nonbasic land card from it. That player discards that card. |
Murder of Crows | 3UU | Creature — Bird | Flying Whenever another creature dies, you may draw a card. If you do, discard a card. 4/4 |
Oppression | 1BB | Enchantment | Whenever a player casts a spell, that player discards a card. |
Scion of Halaster | 1B | Legendary Enchantment — Background | Commander creatures you own have "The first time you would draw a card each turn, instead look at the top two cards of your library. Put one of them into your graveyard and the other back on top of your library. Then draw a card." |
Chameleon Blur | 3G | Instant | Prevent all damage that creatures would deal to players this turn. |
Sanctum Guardian | 1WW | Creature — Human Cleric | Sacrifice Sanctum Guardian: The next time a source of your choice would deal damage to any target this turn, prevent that damage. 1/4 |