Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Words of Wilding

2G · Enchantment

{1}: The next time you would draw a card this turn, create a 2/2 green Bear creature token instead.

Similar cards

Color identity:
NameManaTypeText
Bull Hippo 3GCreature — Hippo Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 3/3
Grip of Phyresis 2UInstant Gain control of target Equipment, then create a 0/0 black Phyrexian Germ creature token and attach that Equipment to it.
Pop Quiz 2UInstant Draw a card. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
The Lost and the Damned 1UREnchantment Whenever a land enters the battlefield under your control from anywhere other than your hand or you cast a spell from anywhere other than your hand, create a 3/3 red Spawn creature token.
Arcane Encyclopedia 3Artifact {3}, {T}: Draw a card.
Jayemdae Tome 4Artifact {4}, {T}: Draw a card.
Reach Through Mists UInstant — Arcane Draw a card.
Scepter of Insight 1UUArtifact {3}{U}, {T}: Draw a card.
Treasure Trove 2UUEnchantment {2}{U}{U}: Draw a card.
Memory Bank 1USorcery Draw a card. Bank (If you cast Memory Bank from your hand, exile it until the end of the match. You may cast it from exile during another game this match. It still counts toward your deck minimum.)
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