Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Words of Wind

2U · Enchantment

{1}: The next time you would draw a card this turn, each player returns a permanent they control to its owner's hand instead.

Similar cards

Color identity:
NameManaTypeText
Consuming Vortex 1UInstant — Arcane Return target creature to its owner's hand. Splice onto Arcane {3}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Portal of Sanctuary 2UArtifact {1}, {T}: Return target creature you control and each Aura attached to it to their owners' hands. Activate only during your turn.
Broken Fall 2GEnchantment Return Broken Fall to its owner's hand: Regenerate target creature.
Molting Skin 2GEnchantment Return Molting Skin to its owner's hand: Regenerate target creature.
Unauthorized Exit 1UInstant Return target nonland permanent to its owner's hand. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Rishadan Pawnshop 2Artifact {2}, {T}: Shuffle target nontoken permanent you control into its owner's library.
Rushing River 2UInstant Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, return another target nonland permanent to its owner's hand.
Sidisi's Faithful UCreature — Naga Wizard Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Sidisi's Faithful exploits a creature, return target creature to its owner's hand. 0/4
The Flame of Keld 1REnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Discard your hand. II — Draw two cards. III — If a red source you control would deal damage to a permanent or player this turn, it deals that much damage plus 2 to that permanent or player instead.
Worldpurge 4W/UW/UW/UW/USorcery Return all permanents to their owners' hands. Each player chooses up to seven cards in their hand, then shuffles the rest into their library. Each player loses all unspent mana.
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