M:tG card similarity search
6U · Creature — Human Artificer
Artifact creatures you control have flying. At the beginning of combat on your turn, you may have target noncreature artifact you control become a 0/0 artifact creature. If you do, put four +1/+1 counters on it. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Magnetic Mine | 4 | Artifact | Whenever another artifact is put into a graveyard from the battlefield, Magnetic Mine deals 2 damage to that artifact's controller. |
Binding Mummy | 1W | Creature — Zombie | Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature. 2/2 |
Hollowhenge Huntmaster | Creature — Werewolf | Hexproof Other permanents you control have hexproof. At the beginning of combat on your turn, put two +1/+1 counters on each creature you control. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/6 | |
Aladdin | 2RR | Creature — Human Rogue | {1}{R}{R}, {T}: Gain control of target artifact for as long as you control Aladdin. 1/1 |
Altar's Light | 2WW | Instant | Exile target artifact or enchantment. |
Fade into Antiquity | 2G | Sorcery | Exile target artifact or enchantment. |
Fate Forgotten | 2W | Instant | Exile target artifact or enchantment. |
Banishing Coils | 2W | Instant — Adventure | Exile target artifact or enchantment. (Then exile this card. You may cast the creature later from exile.) |
Ironwright's Cleansing | 2W | Sorcery | Exile target artifact or enchantment. |
Revoke Existence | 1W | Sorcery | Exile target artifact or enchantment. |