M:tG card similarity search
3GG · Creature — Rhino Warrior
Trample When Workshop Warchief enters the battlefield, you gain 3 life. When Workshop Warchief dies, create a 4/4 green Rhino Warrior creature token. Blitz {4}{G}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 5/3
Name | Mana | Type | Text |
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Angelic Accord | 3W | Enchantment | At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying. |
Conclave Phalanx | 4W | Creature — Human Soldier | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control. 2/4 |
Talara's Battalion | 1G | Creature — Elf Warrior | Cast this spell only if you've cast another green spell this turn. Trample 4/3 |
Gravetiller Wurm | 5G | Creature — Wurm | Trample Morbid — Gravetiller Wurm enters the battlefield with four +1/+1 counters on it if a creature died this turn. 4/4 |
Neheb, the Eternal | 3RR | Legendary Creature — Zombie Minotaur Warrior | Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) At the beginning of your postcombat main phase, add {R} for each 1 life your opponents have lost this turn. 4/6 |
Delusions of Mediocrity | 3U | Enchantment | When Delusions of Mediocrity enters the battlefield, you gain 10 life. When Delusions of Mediocrity leaves the battlefield, you lose 10 life. |
Demonic Tourist Laser | Stickers | {TK}{TK} — Outlast {1} ({1}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) {TK}{TK}{TK} — When this permanent dies, you get seven {TK}. {TK}{TK} — 1/4 {TK}{TK}{TK}{TK}{TK} — 9/6 | |
Complaints Clerk | 3W | Creature — Sloth Beast Employee | When Complaints Clerk enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) Whenever you roll a 1, create a 1/1 white Clown Robot artifact creature token. 3/3 |
Riders of Rohan | 3RW | Creature — Human Knight | When Riders of Rohan enters the battlefield, create two 2/2 red Human Knight creature tokens with trample and haste. Dash {4}{R}{W} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 4/4 |
Thunderhawk Gunship | 6 | Artifact — Vehicle | Flying When Thunderhawk Gunship enters the battlefield, create two 2/2 white Astartes Warrior creature tokens with vigilance. Whenever Thunderhawk Gunship attacks, attacking creatures you control gain flying until end of turn. Crew 2 6/6 |