Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

World Queller

3WW · Creature — Avatar

At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type. 4/4

Similar cards

Color identity:
NameManaTypeText
Volatile Claws 2RInstant Until end of turn, creatures you control get +2/+0 and gain all creature types.
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Struggle for Project Purity 3UEnchantment As Struggle for Project Purity enters the battlefield, choose Brotherhood or Enclave. • Brotherhood — At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way. • Enclave — Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters.
Mind Bend UInstant Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)
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Lazav, Dimir Mastermind UUBBLegendary Creature — Shapeshifter Hexproof Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav, Dimir Mastermind become a copy of that card, except its name is Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it has hexproof and this ability. 3/3
Thran Forge 3Artifact {2}: Until end of turn, target nonartifact creature gets +1/+0 and becomes an artifact in addition to its other types.
Tyrite Sanctum Land {T}: Add {C}. {2}, {T}: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it. {4}, {T}, Sacrifice Tyrite Sanctum: Put an indestructible counter on target God.
Manaforce Mace 4Artifact — Equipment Domain — Equipped creature gets +1/+1 for each basic land type among lands you control. Equip {3}
Leyline of Sanctity 2WWEnchantment If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield. You have hexproof. (You can't be the target of spells or abilities your opponents control.)
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