Card Codex

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17 May 2024: Card library updated.

World-Weary

3BB · Enchantment — Aura

Enchant creature Enchanted creature gets -4/-4. Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Similar cards

Color identity:
NameManaTypeText
Temple Thief 1BCreature — Human Rogue Temple Thief can't be blocked by enchanted creatures or enchantment creatures. 2/2
Strength of Unity 3WEnchantment — Aura Enchant creature Domain — Enchanted creature gets +1/+1 for each basic land type among lands you control.
Captured by the Consulate 3WEnchantment — Aura Enchant creature you don't control Enchanted creature can't attack. Whenever an opponent casts a spell, if it has a single target, change the target to enchanted creature if able.
Public Enemy 2UEnchantment — Aura Enchant creature All creatures attack enchanted creature's controller each combat if able. When enchanted creature dies, draw a card.
Nighthowler 1BBEnchantment Creature — Horror Bestow {2}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards. 0/0
Claws of Valakut 1RREnchantment — Aura Enchant creature Enchanted creature gets +1/+0 for each Mountain you control and has first strike.
Talons of Wildwood 1GEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) {2}{G}: Return Talons of Wildwood from your graveyard to your hand.
Guildscorn Ward WEnchantment — Aura Enchant creature Enchanted creature has protection from multicolored.
Nightshade Assassin 2BBCreature — Human Assassin First strike When Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn. Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 2/1
Betrothed of Fire 1REnchantment — Aura Enchant creature Sacrifice an untapped creature: Enchanted creature gets +2/+0 until end of turn. Sacrifice enchanted creature: Creatures you control get +2/+0 until end of turn.
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