Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Worldfire

6RRR · Sorcery

Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1.

Similar cards

Color identity:
NameManaTypeText
Grime Gorger 2BGCreature — Horror Menace Whenever Grime Gorger attacks, exile up to one card of each card type from defending player's graveyard. Put a +1/+1 counter on Grime Gorger for each card exiled this way. 3/3
Masked Bandits 3BRGCreature — Raccoon Rogue Vigilance Menace (This creature can't be blocked except by two or more creatures.) {2}, Exile Masked Bandits from your hand: Target land gains "{T}: Add {B}, {R}, or {G}" until Masked Bandits is cast from exile. You may cast Masked Bandits for as long as it remains exiled. 5/5
Ignorant Bliss 1RInstant Exile all cards from your hand face down. At the beginning of the next end step, return those cards to your hand, then draw a card.
Denying Wind 7UUSorcery Search target player's library for up to seven cards and exile them. Then that player shuffles.
Invasion of Ravnica 5Battle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Ravnica enters the battlefield, exile target nonland permanent an opponent controls that isn't exactly two colors.
Alchor's Tomb 4Artifact {2}, {T}: Target permanent you control becomes the color of your choice. (This effect lasts indefinitely.)
Extraordinary Journey XXUUEnchantment When Extraordinary Journey enters the battlefield, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled. Whenever one or more nontoken creatures enter the battlefield, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn.
Diminishing Returns 2UUSorcery Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.
Angel of Finality 3WCreature — Angel Flying When Angel of Finality enters the battlefield, exile target player's graveyard. 3/4
Retrieve 2GSorcery Return up to one target creature card and up to one target noncreature permanent card from your graveyard to your hand. Exile Retrieve.
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