Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wormfang Manta

5UU · Creature — Nightmare Fish Beast

Flying When Wormfang Manta enters the battlefield, you skip your next turn. When Wormfang Manta leaves the battlefield, you take an extra turn after this one. 6/1

Similar cards

Color identity:
NameManaTypeText
Tombstalker 6BBCreature — Demon Flying Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) 5/5
Adarkar Windform 4USnow Creature — Illusion Flying {1}{S}: Target creature loses flying until end of turn. ({S} can be paid with one mana from a snow source.) 3/3
Angelic Gift 1WEnchantment — Aura Enchant creature When Angelic Gift enters the battlefield, draw a card. Enchanted creature has flying.
The Mimeoplasm 2BGULegendary Creature — Ooze As The Mimeoplasm enters the battlefield, you may exile two creature cards from graveyards. If you do, it enters the battlefield as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card. 0/0
Plumeveil W/UW/UW/UCreature — Elemental Flash Defender, flying 4/4
Geistcatcher's Rig 6Artifact Creature — Construct When Geistcatcher's Rig enters the battlefield, you may have it deal 4 damage to target creature with flying. 4/5
Psychic Pickpocket 4UCreature — Cephalid Rogue When Psychic Pickpocket enters the battlefield, it connives. When it connives this way, return up to one target nonland permanent to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) 3/2
Colfenor's Plans 2BBEnchantment When Colfenor's Plans enters the battlefield, exile the top seven cards of your library face down. You may look at the cards exiled with Colfenor's Plans, and you may play lands and cast spells from among those cards. Skip your draw step. You can't cast more than one spell each turn.
Eidolon of Rhetoric 2WEnchantment Creature — Spirit Each player can't cast more than one spell each turn. 1/4
Ride the Avalanche GUInstant The next spell you cast this turn can be cast as though it had flash. When you next cast a spell this turn, put X +1/+1 counters on up to one target creature, where X is the mana value of that spell.
Page 142