M:tG card similarity search
5UU · Creature — Nightmare Fish Beast
Flying When Wormfang Manta enters the battlefield, you skip your next turn. When Wormfang Manta leaves the battlefield, you take an extra turn after this one. 6/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Swift Warkite | 4BR | Creature — Dragon | Flying When Swift Warkite enters the battlefield, you may put a creature card with mana value 3 or less from your hand or graveyard onto the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step. 4/4 |
| Thieving Sprite | 2B | Creature — Faerie Rogue | Flying When Thieving Sprite enters the battlefield, target player reveals X cards from their hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card. 1/1 |
| Norin the Wary | R | Legendary Creature — Human Warrior | When a player casts a spell or a creature attacks, exile Norin the Wary. Return it to the battlefield under its owner's control at the beginning of the next end step. 2/1 |
| Rage Nimbus | 2R | Creature — Elemental | Defender, flying {1}{R}: Target creature attacks this turn if able. 5/3 |
| Zurgo and Ojutai | 2URW | Legendary Creature — Orc Dragon | Flying, haste Zurgo and Ojutai has hexproof as long as it entered the battlefield this turn. Whenever one or more Dragons you control deal combat damage to a player or battle, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. You may return one of those Dragons to its owner's hand. 4/4 |
| Sepulchral Primordial | 5BB | Creature — Avatar | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) When Sepulchral Primordial enters the battlefield, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control. 5/4 |
| Adaptive Shimmerer | 5 | Creature — Insect | Flash Adaptive Shimmerer enters the battlefield with three +1/+1 counters on it. 0/0 |
| Endless One | X | Creature — Eldrazi | Endless One enters the battlefield with X +1/+1 counters on it. 0/0 |
| Quakefoot Cyclops | 4R | Creature — Cyclops | When Quakefoot Cyclops enters the battlefield, up to two target creatures can't block this turn. Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) When you cycle Quakefoot Cyclops, target creature can't block this turn. 4/4 |
| Acid Web Spider | 3GG | Creature — Spider | Reach When Acid Web Spider enters the battlefield, you may destroy target Equipment. 3/5 |