M:tG card similarity search
1U · Creature — Nightmare Salamander Beast
When Wormfang Newt enters the battlefield, exile a land you control. When Wormfang Newt leaves the battlefield, return the exiled card to the battlefield under its owner's control. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Civic Stalwart | 3W | Creature — Elephant Soldier | When Civic Stalwart enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3 |
| Sword of Hearth and Home | 3 | Artifact — Equipment | Equipped creature gets +2/+2 and has protection from green and from white. Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle. Equip {2} |
| Shining Armor | 1W | Artifact — Equipment | Flash When Shining Armor enters the battlefield, attach it to target Knight you control. Equipped creature gets +0/+2 and has vigilance. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
| Dramatic Rescue | WU | Instant | Return target creature to its owner's hand. You gain 2 life. |
| Fleshbag Marauder | 2B | Creature — Zombie Warrior | When Fleshbag Marauder enters the battlefield, each player sacrifices a creature. 3/1 |
| Flayed One | 2B | Artifact Creature — Necron | Lifelink Flesh Flayer — When Flayed One enters the battlefield, mill three cards. 4/1 |
| Sigardian Evangel | 1W | Creature — Human Cleric | When Sigardian Evangel enters the battlefield, conjure a card named Sigardian Evangel into your hand. Discard that card at the beginning of the next end step. When Sigardian Evangel enters the battlefield, tap target permanent you don't control. 3/1 |
| Rogue Elephant | G | Creature — Elephant | When Rogue Elephant enters the battlefield, sacrifice it unless you sacrifice a Forest. 3/3 |
| Thran Portal | Land — Gate | Thran Portal enters the battlefield tapped unless you control two or fewer other lands. As Thran Portal enters the battlefield, choose a basic land type. Thran Portal is the chosen type in addition to its other types. Mana abilities of Thran Portal cost an additional 1 life to activate. | |
| Scoria Wurm | 4R | Creature — Wurm | At the beginning of your upkeep, flip a coin. If you lose the flip, return Scoria Wurm to its owner's hand. 7/7 |