Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wormfang Turtle

2U · Creature — Nightmare Turtle Beast

When Wormfang Turtle enters the battlefield, exile a land you control. When Wormfang Turtle leaves the battlefield, return the exiled card to the battlefield under its owner's control. 2/4

Similar cards

Color identity:
NameManaTypeText
Deathbringer Regent 5BBCreature — Dragon Flying When Deathbringer Regent enters the battlefield, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures. 5/6
Dreadwurm 4BCreature — Wurm Horror Landfall — Whenever a land enters the battlefield under your control, Dreadwurm gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 5/4
Glittering Wish GWSorcery You may reveal a multicolored card you own from outside the game and put it into your hand. Exile Glittering Wish.
Myr Welder 3Artifact Creature — Myr Imprint — {T}: Exile target artifact card from a graveyard. Myr Welder has all activated abilities of all cards exiled with it. 1/4
Surveyor's Scope 2Artifact {T}, Exile Surveyor's Scope: Search your library for up to X basic land cards, where X is the number of players who control at least two more lands than you. Put those cards onto the battlefield, then shuffle.
Sigil of the New Dawn 3WEnchantment Whenever a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return that card to your hand.
Fade from Memory BInstant Exile target card from a graveyard. Cycling {B} ({B}, Discard this card: Draw a card.)
Gone 2RInstant Return target creature you don't control to its owner's hand.
Scorched Ruins Land If Scorched Ruins would enter the battlefield, sacrifice two untapped lands instead. If you do, put Scorched Ruins onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {C}{C}{C}{C}.
Marshal's Anthem 2WWEnchantment Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.) Creatures you control get +1/+1. When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.
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