M:tG card similarity search
2U · Creature — Nightmare Turtle Beast
When Wormfang Turtle enters the battlefield, exile a land you control. When Wormfang Turtle leaves the battlefield, return the exiled card to the battlefield under its owner's control. 2/4
Name | Mana | Type | Text |
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Viconia, Nightsinger's Disciple | 1B | Legendary Creature — Elf Cleric | Specialize {2} {1}: Exile target card from a graveyard. 2/3 |
Flame-Wreathed Phoenix | 2RR | Creature — Phoenix | Flying Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.) When Flame-Wreathed Phoenix enters the battlefield, if tribute wasn't paid, it gains haste and "When this creature dies, return it to its owner's hand." 3/3 |
Ketria | Plane — Ikoria | When you planeswalk to Ketria and at the beginning of your upkeep, put your choice of a vigilance, menace, or trample counter on target creature you control. Whenever chaos ensues, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand. | |
Failure | 1U | Instant | Return target spell to its owner's hand. |
Take It Back | 2U | Instant — Adventure | Return target spell to its owner's hand. (Then exile this card. You may cast the creature later from exile.) |
Grothama, All-Devouring | 3GG | Legendary Creature — Wurm | Other creatures have "Whenever this creature attacks, you may have it fight Grothama, All-Devouring." When Grothama leaves the battlefield, each player draws cards equal to the amount of damage dealt to Grothama this turn by sources they controlled. 10/8 |
Vivid Revival | 4G | Sorcery | Return up to three target multicolored cards from your graveyard to your hand. Exile Vivid Revival. |
Rootpath Purifier | 3G | Creature — Elf Druid | Lands you control and land cards in your library are basic. 3/4 |
Elvish Spirit Guide | 2G | Creature — Elf Spirit | Exile Elvish Spirit Guide from your hand: Add {G}. 2/2 |
Research the Deep | 1U | Sorcery | Draw a card. Clash with an opponent. If you win, return Research the Deep to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) |