Card Codex

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17 May 2024: Card library updated.

Wormfang Turtle

2U · Creature — Nightmare Turtle Beast

When Wormfang Turtle enters the battlefield, exile a land you control. When Wormfang Turtle leaves the battlefield, return the exiled card to the battlefield under its owner's control. 2/4

Similar cards

Color identity:
NameManaTypeText
Holistic Wisdom 1GGEnchantment {2}, Exile a card from your hand: Return target card from your graveyard to your hand if it shares a card type with the card exiled this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
Pyxis of Pandemonium 1Artifact {T}: Each player exiles the top card of their library face down. {7}, {T}, Sacrifice Pyxis of Pandemonium: Each player turns face up all cards they own exiled with Pyxis of Pandemonium, then puts all permanent cards among them onto the battlefield.
Phytotitan 4GGCreature — Plant Elemental When Phytotitan dies, return it to the battlefield tapped under its owner's control at the beginning of their next upkeep. 7/2
Karmic Guide 3WWCreature — Angel Spirit Flying, protection from black Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield. 2/2
Venture Forth 3GSorcery Exile cards from the top of your library until you exile a land card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Exile Venture Forth with three time counters on it. Suspend 3—{1}{G}
Grey Host Reinforcements 3WCreature — Spirit Soldier Flying, ward {3} When Grey Host Reinforcements enters the battlefield, exile target player's graveyard. Put a number of +1/+1 counters on Grey Host Reinforcements equal to the number of creature cards exiled this way. 1/1
Sword of the Meek 2Artifact — Equipment Equipped creature gets +1/+2. Equip {2} Whenever a 1/1 creature enters the battlefield under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature.
Cessation 2WEnchantment — Aura Enchant creature Enchanted creature can't attack. When Cessation is put into a graveyard from the battlefield, return Cessation to its owner's hand.
Ovinomancer 2UCreature — Human Wizard When Ovinomancer enters the battlefield, sacrifice it unless you return three basic lands you control to their owner's hand. {T}, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller creates a 0/1 green Sheep creature token. 0/1
Jacob Hauken, Inspector 1ULegendary Creature — Human Advisor {T}: Draw a card, then exile a card from your hand face down. You may look at that card for as long as it remains exiled. You may pay {4}{U}{U}. If you do, transform Jacob Hauken, Inspector. 0/2
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