Card Codex

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17 May 2024: Card library updated.

Worms of the Earth

2BBB · Enchantment

Players can't play lands. Lands can't enter the battlefield. At the beginning of each upkeep, any player may sacrifice two lands or have Worms of the Earth deal 5 damage to that player. If a player does either, destroy Worms of the Earth.

Similar cards

Color identity:
NameManaTypeText
Blood Rites 3RREnchantment {1}{R}, Sacrifice a creature: Blood Rites deals 2 damage to any target.
Goblin Bombardment 1REnchantment Sacrifice a creature: Goblin Bombardment deals 1 damage to any target.
Skull Catapult 4Artifact {1}, {T}, Sacrifice a creature: Skull Catapult deals 2 damage to any target.
Weaponize the Monsters REnchantment {2}, Sacrifice a creature: Weaponize the Monsters deals 2 damage to any target.
Foul Spirit 2BCreature — Spirit Flying When Foul Spirit enters the battlefield, sacrifice a land. 3/2
Incandescent Aria RGWSorcery Incandescent Aria deals 3 damage to each nontoken creature.
Canopy Vista Land — Forest Plains ({T}: Add {G} or {W}.) Canopy Vista enters the battlefield tapped unless you control two or more basic lands.
Cinder Glade Land — Mountain Forest ({T}: Add {R} or {G}.) Cinder Glade enters the battlefield tapped unless you control two or more basic lands.
Prairie Stream Land — Plains Island ({T}: Add {W} or {U}.) Prairie Stream enters the battlefield tapped unless you control two or more basic lands.
Smoldering Marsh Land — Swamp Mountain ({T}: Add {B} or {R}.) Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.
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