M:tG card similarity search
3W · Enchantment
If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Name | Mana | Type | Text |
---|---|---|---|
Night Shift of the Living Dead | 3B | Enchantment | After you roll a die, you may pay 1 life. If you do, increase or decrease the result by 1. Do this only once each turn. Whenever you roll a 6, create a 2/2 black Zombie Employee creature token. |
A-Knockout Blow | 2W | Instant | This spell costs {2} less to cast if it targets a red creature. Destroy target tapped creature. You gain 2 life. |
Boing! | 1U | Instant | Return target creature to its owner's hand, then roll a six-sided die. If the result is 3 or less, scry a number of cards equal to the result. |
Frost Bite | R | Snow Instant | Frost Bite deals 2 damage to target creature or planeswalker. If you control three or more snow permanents, it deals 3 damage instead. |
Obosh, the Preypiercer | 3B/RB/R | Legendary Creature — Hellion Horror | Companion — Your starting deck contains only cards with odd mana values and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) If a source you control with an odd mana value would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. 3/5 |
Foul-Tongue Shriek | B | Instant | Target opponent loses 1 life for each attacking creature you control. You gain that much life. |
Laboratory Maniac | 2U | Creature — Human Wizard | If you would draw a card while your library has no cards in it, you win the game instead. 2/2 |
Dogsnail Engine | Artifact — Contraption | Whenever you crank Dogsnail Engine, target player gains life equal to the greatest power among creatures you control. | |
Mourner's Shield | 4 | Artifact | Imprint — When Mourner's Shield enters the battlefield, you may exile target card from a graveyard. {2}, {T}: Prevent all damage that would be dealt this turn by a source of your choice that shares a color with the exiled card. |
Fixed Point in Time | Phenomenon | When you encounter Fixed Point in Time, until your next turn, if a player would planeswalk as a result of rolling the planar die, chaos ensues instead. (Then planeswalk away from this phenomenon.) |