Card Codex

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17 May 2024: Card library updated.

Wort, Boggart Auntie

2BR · Legendary Creature — Goblin Shaman

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand. 3/3

Similar cards

Color identity:
NameManaTypeText
Waterwhirl 4UUInstant Return up to two target creatures to their owners' hands.
Goblin War Wagon 4Artifact Creature — Juggernaut Goblin War Wagon doesn't untap during your untap step. At the beginning of your upkeep, you may pay {2}. If you do, untap Goblin War Wagon. 3/3
Thassa, God of the Sea 2ULegendary Enchantment Creature — God Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) At the beginning of your upkeep, scry 1. {1}{U}: Target creature you control can't be blocked this turn. 5/5
Phantasmagorian 5BBCreature — Horror When you cast this spell, any player may discard three cards. If a player does, counter Phantasmagorian. Discard three cards: Return Phantasmagorian from your graveyard to your hand. 6/6
Furnace Punisher 2RCreature — Phyrexian Warrior Menace At the beginning of each player's upkeep, Furnace Punisher deals 2 damage to that player unless they control two or more basic lands. 3/3
The Scarab God 3UBLegendary Creature — God At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step. 5/5
Tempting Contract 4Artifact At the beginning of your upkeep, each opponent may create a Treasure token. For each opponent who does, you create a Treasure token.
Step Through 3UUSorcery Return two target creatures to their owners' hands. Wizardcycling {2} ({2}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)
Darksteel Reactor 4Artifact Indestructible (Effects that say "destroy" don't destroy this artifact.) At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor. When Darksteel Reactor has twenty or more charge counters on it, you win the game.
Illuminate History 2RRSorcery — Lesson Discard any number of cards, then draw that many cards. Then if there are seven or more cards in your graveyard, create a 3/2 red and white Spirit creature token.
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