M:tG card similarity search
2BR · Legendary Creature — Goblin Shaman
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand. 3/3
Name | Mana | Type | Text |
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Akki Lavarunner | 3R | Creature — Goblin Warrior | Haste Whenever Akki Lavarunner deals damage to an opponent, flip it. 1/1 |
Riptide Island | Plane — Dominaria | When you planeswalk to Riptide Island and at the beginning of your upkeep, create two 1/1 colorless Sliver creature tokens. Whenever chaos ensues, Slivers you control gain haste and get +X/+X until end of turn, where X is the number of Slivers you control. | |
Boneyard Parley | 5BB | Sorcery | Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards. |
Crimson Acolyte | 1W | Creature — Human Cleric | Protection from red {W}: Target creature gains protection from red until end of turn. 1/1 |
Witch Hunt | 4R | Enchantment | Players can't gain life. At the beginning of your upkeep, Witch Hunt deals 4 damage to you. At the beginning of your end step, target opponent chosen at random gains control of Witch Hunt. |
Spine of Ish Sah | 7 | Artifact | When Spine of Ish Sah enters the battlefield, destroy target permanent. When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand. |
Drownyard Temple | Land | {T}: Add {C}. {3}: Return Drownyard Temple from your graveyard to the battlefield tapped. | |
Force Away | 1U | Instant | Return target creature to its owner's hand. Ferocious — If you control a creature with power 4 or greater, you may draw a card. If you do, discard a card. |
Endless Evil | 2U | Enchantment — Aura | Enchant creature you control At the beginning of your upkeep, create a token that's a copy of enchanted creature, except the token is 1/1. When enchanted creature dies, if that creature was a Horror, return Endless Evil to its owner's hand. |
Join the Group | 2R | Sorcery — Adventure | You may put a legendary creature card from your hand into the command zone. It's also your commander. |