Card Codex

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17 May 2024: Card library updated.

Wort, the Raidmother

4R/GR/G · Legendary Creature — Goblin Shaman

When Wort, the Raidmother enters the battlefield, create two 1/1 red and green Goblin Warrior creature tokens. Each red or green instant or sorcery spell you cast has conspire. (As you cast the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.) 3/3

Similar cards

Color identity:
NameManaTypeText
Invasion of Belenon 2WBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Belenon enters the battlefield, create a 2/2 white and blue Knight creature token with vigilance.
Goblin Locksmith 1RCreature — Goblin Rogue Whenever Goblin Locksmith attacks, creatures with defender can't block this turn. 2/1
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Wild Ricochet 2RRInstant You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.
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Avenging Hunter 4GCreature — Dragon Ranger Trample When Avenging Hunter enters the battlefield, you take the initiative. 5/4
Abhorrent Overlord 5BBCreature — Demon Flying When Abhorrent Overlord enters the battlefield, create a number of 1/1 black Harpy creature tokens with flying equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) At the beginning of your upkeep, sacrifice a creature. 6/6
Myr Sire 2Artifact Creature — Phyrexian Myr When Myr Sire dies, create a 1/1 colorless Phyrexian Myr artifact creature token. 1/1
Misfortune Teller 3BCreature — Human Warlock Deathtouch Whenever Misfortune Teller enters the battlefield or deals combat damage to a player, exile target card from a graveyard. If it was a creature card, create a 2/2 black Rogue creature token. If it was a land card, create a Treasure token. Otherwise, you gain 3 life. 3/1
Heliod, the Radiant Dawn 2WWLegendary Enchantment Creature — God When Heliod, the Radiant Dawn enters the battlefield, return target enchantment card that isn't a God from your graveyard to your hand. {3}{U/P}: Transform Heliod, the Radiant Dawn. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.) 4/4
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