Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wrathful Raptors

4R · Creature — Dinosaur

Trample Whenever a Dinosaur you control is dealt damage, it deals that much damage to any target that isn't a Dinosaur. 5/5

Similar cards

Color identity:
NameManaTypeText
Thud-for-Duds Artifact — Contraption Whenever you crank Thud-for-Duds, roll two six-sided dice. Thud-for-Duds deals damage to target creature equal to the difference between those results.
Druid's Call 1GEnchantment — Aura Enchant creature Whenever enchanted creature is dealt damage, its controller creates that many 1/1 green Squirrel creature tokens.
Cho-Manno, Revolutionary 2WWLegendary Creature — Human Rebel Prevent all damage that would be dealt to Cho-Manno, Revolutionary. 2/2
Lightning Skelemental BRRCreature — Elemental Skeleton Trample, haste Whenever Lightning Skelemental deals combat damage to a player, that player discards two cards. At the beginning of the end step, sacrifice Lightning Skelemental. 6/1
Spirit of Resistance 2WEnchantment As long as you control a permanent of each color, prevent all damage that would be dealt to you.
Razorfin Hunter URCreature — Merfolk Goblin {T}: Razorfin Hunter deals 1 damage to any target. 1/1
Lead-Belly Chimera 4Artifact Creature — Chimera Trample Sacrifice Lead-Belly Chimera: Put a +2/+2 counter on target Chimera creature. It gains trample. (This effect lasts indefinitely.) 2/2
Contraption Cannon 4Artifact {2}, Sacrifice Contraption Cannon: It deals damage to any target equal to the number of Contraptions you control.
Firemaw Kavu 5RCreature — Kavu Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Firemaw Kavu enters the battlefield, it deals 2 damage to target creature. When Firemaw Kavu leaves the battlefield, it deals 4 damage to target creature. 4/2
Shieldmage Advocate 2WCreature — Human Cleric {T}: Return target card from an opponent's graveyard to their hand. Prevent all damage that would be dealt to any target this turn by a source of your choice. 1/3
Page 113