M:tG card similarity search
3RR · Creature — Dragon
Flying Whenever a Dragon you control is dealt damage, it deals that much damage to any target that isn't a Dragon. 5/5
Name | Mana | Type | Text |
---|---|---|---|
Skyscanner | 3 | Artifact Creature — Thopter | Flying When Skyscanner enters the battlefield, draw a card. 1/1 |
Save Life | W | Instant | Choose one — • Target player gains 2½ life. • Prevent the next 2½ damage that would be dealt to target creature this turn. Gotcha — If an opponent says "save" or "life," you may say "Gotcha!" When you do, return Save Life from your graveyard to your hand. |
Nature's Will | 2GG | Enchantment | Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. |
Seafloor Oracle | 2UU | Creature — Merfolk Wizard | Whenever a Merfolk you control deals combat damage to a player, draw a card. 2/3 |
Plague Drone | 3B | Creature — Demon | Flying Rot Fly — If an opponent would gain life, that player loses that much life instead. 3/3 |
Leori, Sparktouched Hunter | URW | Legendary Creature — Elemental Cat | Flying, vigilance Whenever Leori, Sparktouched Hunter deals combat damage to a player, choose a planeswalker type. Until end of turn, whenever you activate an ability of a planeswalker of that type, copy that ability. You may choose new targets for the copies. 3/3 |
Specter's Shroud | 2 | Artifact — Equipment | Equipped creature gets +1/+0. Whenever equipped creature deals combat damage to a player, that player discards a card. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) |
Burning-Tree Shaman | 1RG | Creature — Centaur Shaman | Whenever a player activates an ability that isn't a mana ability, Burning-Tree Shaman deals 1 damage to that player. 3/4 |
Skeleton Key | 1 | Artifact — Equipment | Equipped creature has skulk. (It can't be blocked by creatures with greater power.) Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card. Equip {2} |
Cinder Seer | 3R | Creature — Human Wizard | {2}{R}, {T}: Reveal any number of red cards in your hand. Cinder Seer deals X damage to any target, where X is the number of cards revealed this way. 1/1 |