Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wreck and Rebuild

1RG · Sorcery

Choose one — • Destroy target artifact or enchantment. • Mill five cards, then you may put a land card from your graveyard onto the battlefield tapped. Flashback {3}{R}{G}

Similar cards

Color identity:
NameManaTypeText
Walking Atlas 2Artifact Creature — Construct {T}: You may put a land card from your hand onto the battlefield. 1/1
Balor 3RRCreature — Demon Flying Whenever Balor attacks or dies, choose one or more. Each mode must target a different player. • Target opponent draws three cards, then discards three cards at random. • Target opponent sacrifices a nontoken artifact. • Balor deals damage to target opponent equal to the number of cards in their hand. 5/5
Confront the Past XBSorcery — Lesson Choose one — • Return target planeswalker card with mana value X or less from your graveyard to the battlefield. • Remove twice X loyalty counters from target planeswalker an opponent controls.
Oltec Matterweaver 2WCreature — Human Artificer Whenever you cast a creature spell, choose one — • Create a 1/1 colorless Gnome artifact creature token. • Create a token that's a copy of target artifact token you control. 2/4
Dissenter's Deliverance 1GInstant Destroy target artifact. Cycling {G} ({G}, Discard this card: Draw a card.)
Scrap 2RInstant Destroy target artifact. Cycling {2} ({2}, Discard this card: Draw a card.)
Vindictive Lich 3BCreature — Zombie Wizard When Vindictive Lich dies, choose one or more. Each mode must target a different player. • Target opponent sacrifices a creature. • Target opponent discards two cards. • Target opponent loses 5 life. 4/1
Scaled Herbalist 1GCreature — Lizard Druid {T}: You may put a land card from your hand onto the battlefield. 1/3
Kargan Intimidator 1RCreature — Human Warrior Cowards can't block Warriors. {1}: Choose one that hasn't been chosen this turn — • Kargan Intimidator gets +1/+1 until end of turn. • Target creature becomes a Coward until end of turn. • Target Warrior gains trample until end of turn. 3/1
Mardu Charm RWBInstant Choose one — • Mardu Charm deals 4 damage to target creature. • Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn. • Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
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