M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Viashino Heretic | 2R | Creature — Viashino | {1}{R}, {T}: Destroy target artifact. Viashino Heretic deals damage to that artifact's controller equal to the artifact's mana value. 1/3 |
Sylvan Awakening | 2G | Sorcery | Until your next turn, all lands you control become 2/2 Elemental creatures with reach, indestructible, and haste. They're still lands. |
Detonate | XR | Sorcery | Destroy target artifact with mana value X. It can't be regenerated. Detonate deals X damage to that artifact's controller. |
Dismantle | 2R | Sorcery | Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control. |
Deathbringer Liege | 2W/BW/BW/B | Creature — Horror | Other white creatures you control get +1/+1. Other black creatures you control get +1/+1. Whenever you cast a white spell, you may tap target creature. Whenever you cast a black spell, you may destroy target creature if it's tapped. 3/4 |
Maelstrom Pulse | 1BG | Sorcery | Destroy target nonland permanent and all other permanents with the same name as that permanent. |
Explosive Entry | 1R | Sorcery | Destroy up to one target artifact. Put a +1/+1 counter on up to one target creature. |
Rise of the Eldrazi | 9CCC | Sorcery | This spell can't be countered. Destroy target permanent. Target player draws four cards. Take an extra turn after this one. Exile Rise of the Eldrazi. |
Jinx | 1U | Instant | Target land becomes the basic land type of your choice until end of turn. Draw a card at the beginning of the next turn's upkeep. |
Avalanche Caller | 1U | Snow Creature — Human Wizard | {2}: Target snow land you control becomes a 4/4 Elemental creature with hexproof and haste until end of turn. It's still a land. (A creature with hexproof can't be the target of spells or abilities your opponents control.) 1/3 |