Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wrecking Crew

4R · Creature — Human Warrior

Reach, trample 4/5

Similar cards

Color identity:
NameManaTypeText
Veteran Adventurer 5GCreature — Human Veteran Adventurer is also a Cleric, Rogue, Warrior, and Wizard. This spell costs {1} less to cast for each creature in your party. Vigilance 5/5
Talas Warrior 1UUCreature — Human Pirate Warrior Talas Warrior can't be blocked. 2/2
Nadier, Agent of the Duskenel 5BLegendary Creature — Elf Warrior Whenever a token you control leaves the battlefield, put a +1/+1 counter on Nadier, Agent of the Duskenel. When Nadier leaves the battlefield, create a number of 1/1 green Elf Warrior creature tokens equal to its power. Partner (You can have two commanders if both have partner.) 3/3
Untamed Kavu 1GCreature — Kavu Kicker {3} (You may pay an additional {3} as you cast this spell.) Vigilance, trample If Untamed Kavu was kicked, it enters the battlefield with three +1/+1 counters on it. 2/2
Kazuul's Toll Collector 2RCreature — Ogre Warrior {0}: Attach target Equipment you control to Kazuul's Toll Collector. Activate only as a sorcery. 3/2
Elvish Warmaster 1GCreature — Elf Warrior Whenever one or more other Elves enter the battlefield under your control, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn. {5}{G}{G}: Elves you control get +2/+2 and gain deathtouch until end of turn. 2/2
Arcane Archery 2GInstant Target creature gets +3/+3 and gains reach and trample until end of turn. You get a one-time boon with "When you cast a creature spell, that creature enters the battlefield with an additional +1/+1 counter, reach counter, and trample counter on it."
Aven Wind Guide 2WUCreature — Bird Warrior Flying, vigilance Creature tokens you control have flying and vigilance. Embalm {4}{W}{U} ({4}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.) 2/3
Wing Shredder Creature — Werewolf Reach Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/5
Goblin Slingshot Artifact — Contraption Whenever you crank Goblin Slingshot, creatures you control get +2/+0 and gain trample until end of turn.
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