Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wrecking Crew

4R · Creature — Human Warrior

Reach, trample 4/5

Similar cards

Color identity:
NameManaTypeText
Nath of the Gilt-Leaf 3BGLegendary Creature — Elf Warrior At the beginning of your upkeep, you may have target opponent discard a card at random. Whenever an opponent discards a card, you may create a 1/1 green Elf Warrior creature token. 4/4
Rhuk, Hexgold Nabber 2RLegendary Creature — Goblin Rebel Trample, haste Whenever an equipped creature you control other than Rhuk, Hexgold Nabber attacks or dies, you may attach all Equipment attached to that creature to Rhuk. 2/2
Highspire Artisan 2GCreature — Elf Artificer Reach (This creature can block creatures with flying.) Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) 0/3
Thundering Chariot 4Artifact — Vehicle First strike, trample, haste Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 3/3
Ezuri, Stalker of Spheres 2GULegendary Creature — Phyrexian Elf Warrior When Ezuri, Stalker of Spheres enters the battlefield, you may pay {3}. If you do, proliferate twice. Whenever you proliferate, draw a card. 3/3
Flourishing Defenses 4GEnchantment Whenever a -1/-1 counter is put on a creature, you may create a 1/1 green Elf Warrior creature token.
Rustrazor Butcher 1RCreature — Goblin Warrior First strike Wither (This deals damage to creatures in the form of -1/-1 counters.) 1/2
Forebear's Blade 3Artifact — Equipment Equipped creature gets +3/+0 and has vigilance and trample. Whenever equipped creature dies, attach Forebear's Blade to target creature you control. Equip {3}
Knight of Sursi 3WCreature — Human Knight Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Suspend 3—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 2/2
Dragonsoul Knight 2RCreature — Human Knight First strike {W}{U}{B}{R}{G}: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample. 2/2
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