Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wren's Run Vanquisher

1G · Creature — Elf Warrior

As an additional cost to cast this spell, reveal an Elf card from your hand or pay {3}. Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 3/3

Similar cards

Color identity:
NameManaTypeText
Open the Way XGGSorcery X can't be greater than the number of players in the game. Reveal cards from the top of your library until you reveal X land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.
Chatter of the Squirrel GSorcery Create a 1/1 green Squirrel creature token. Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Addle 1BSorcery Choose a color. Target player reveals their hand and you choose a card of that color from it. That player discards that card.
Ceaseless Searblades 3RCreature — Elemental Warrior Whenever you activate an ability of an Elemental, Ceaseless Searblades gets +1/+0 until end of turn. 2/4
Decree of Annihilation 8RRSorcery Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands. Cycling {5}{R}{R} ({5}{R}{R}, Discard this card: Draw a card.) When you cycle Decree of Annihilation, destroy all lands.
Zoological Study 2GSorcery — Adventure Mill five cards, then return a creature card milled this way to your hand. (Then exile this card. You may cast the artifact later from exile.)
Vampire Socialite BRCreature — Vampire Noble Menace (This creature can't be blocked except by two or more creatures.) When Vampire Socialite enters the battlefield, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control. As long as an opponent lost life this turn, each other Vampire you control enters the battlefield with an additional +1/+1 counter on it. 2/2
Vile Consumption 1UBEnchantment All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life."
Growth Cycle 1GInstant Target creature gets +3/+3 until end of turn. It gets an additional +2/+2 until end of turn for each card named Growth Cycle in your graveyard.
Kessig Plane — Innistrad Prevent all combat damage that would be dealt by non-Werewolf creatures. Whenever chaos ensues, each creature you control gets +2/+2, gains trample, and becomes a Werewolf in addition to its other types until end of turn.
Page 495