M:tG card similarity search
· Creature — Skeleton Horror
Wretched Bonemass's power and toughness are each equal to the total power of the exiled cards used to craft it. Wretched Bonemass has flying as long as an exiled card used to craft it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. */*
Name | Mana | Type | Text |
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Nameless One | 3U | Creature — Wizard Avatar | Nameless One's power and toughness are each equal to the number of Wizards on the battlefield. Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) */* |
Soul of the Rapids | 3UU | Creature — Elemental | Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.) 3/2 |
Sharp-Eyed Rookie | 1G | Creature — Human Detective | Vigilance Whenever a creature enters the battlefield under your control, if its power is greater than Sharp-Eyed Rookie's power or its toughness is greater than Sharp-Eyed Rookie's toughness, put a +1/+1 counter on Sharp-Eyed Rookie and investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 2/2 |
Roc Hatchling | R | Creature — Bird | Roc Hatchling enters the battlefield with four shell counters on it. At the beginning of your upkeep, remove a shell counter from Roc Hatchling. As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and has flying. 0/1 |
Crackling Drake | UURR | Creature — Drake | Flying Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard. When Crackling Drake enters the battlefield, draw a card. */4 |
Andrios, Roaming Explorer | 5G | Legendary Artifact Creature — Wizard | Reach As long as Andrios is attacking, tapped creatures you control with base power and toughness 4/3 have base power and toughness 16/9. {T}: Add {W}{U}{B}{R}{G}. Creature spells you spend this mana to cast have their base power and toughness become 4/3. 4/3 |
Thalia, Heretic Cathar | 2W | Legendary Creature — Human Soldier | First strike Creatures and nonbasic lands your opponents control enter the battlefield tapped. 3/2 |
Rust Monster | 2R | Creature — Beast | First strike Sacrifice an artifact: Rust Monster gets +2/+0 until end of turn. 2/1 |
Blood-Cursed Knight | 1WB | Creature — Vampire Knight | As long as you control an enchantment, Blood-Cursed Knight gets +1/+1 and has lifelink. (Damage dealt by this creature also causes you to gain that much life.) 3/2 |
Icatian Infantry | W | Creature — Human Soldier | {1}: Icatian Infantry gains first strike until end of turn. {1}: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 1/1 |