M:tG card similarity search
1B · Creature — Zombie Camel
When Wretched Camel dies, if you control a Desert or there is a Desert card in your graveyard, target player discards a card. 2/1
Name | Mana | Type | Text |
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Talion's Messenger | 2U | Creature — Faerie Noble | Flying Whenever you attack with one or more Faeries, draw a card, then discard a card. When you discard a card this way, put a +1/+1 counter on target Faerie you control. 1/3 |
Humiliate | WB | Sorcery | Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Put a +1/+1 counter on a creature you control. |
Change of Fortune | 3R | Sorcery | Discard your hand, then draw a card for each card you've discarded this turn. |
Hag of Dark Duress | 2B | Creature — Hag Warlock | At the beginning of your upkeep, each opponent discards a card. 2/2 |
Mind Ravel | 2B | Sorcery | Target player discards a card. Draw a card at the beginning of the next turn's upkeep. |
Haggle | R | Instant — Adventure | You may discard a card. If you do, draw a card. (Then exile this card. You may cast the creature later from exile.) |
The Underworld Cookbook | 1 | Artifact | {T}, Discard a card: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") {4}, {T}, Sacrifice The Underworld Cookbook: Return target creature card from your graveyard to your hand. |
Braids's Frightful Return | 2B | Enchantment — Saga | Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — You may sacrifice a creature. If you do, each opponent discards a card. II — Return target creature card from your graveyard to your hand. III — Target opponent may sacrifice a nonland, nontoken permanent. If they don't, they lose 2 life and you draw a card. |
Ravenous Bloodseeker | 1R | Creature — Vampire Berserker | Discard a card: Ravenous Bloodseeker gets +2/-2 until end of turn. 1/3 |
Clattering Skeletons | 3B | Creature — Skeleton | When Clattering Skeletons dies, venture into the dungeon. (Enter the first room or advance to the next room.) 4/3 |